GREAT… now load a background image or your favorite skydome and probably hide the coordinate-axis. Loading the Skybox gets rid of all of those weird spots we saw in that image, above.
Load a skybox as a model file from the Skybox folder inside your Raycast folder… … but there are some weird spots! AH… WE NEED A SKYBOX… Go ahead to the next step and load a Skybox model to get your stage back. When you load the main.fx it will look horrible!… and that’s why we MUST load ray.x in the main Raycast folder.ĮDITOR’S NOTE: When I loaded ray.x, MMD seemed to lock-up because my system took a long time to open/process that file… and when it DID come back, the stage was SOLID Black. With old Raycast 1.2, it should look like this:
If you’re using the new Raycast 1.3 it should look like this: You: “Yea, but its so complicated I won’t be able to use it” :Effect Mapping and let’s apply the shader to the model go to the “Raycast/Main” folder and load main.fx How do I use Raycast? Where can I download the latest version of the Raycast effect?įriend: HAVE YOU SEEN THE AMAZING MMD RAYCAST VIDEOS? THAT SHADER IS SO COOL, RIGHT?